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Hand-me-downs

Hand-me-downs

← Return to Hand-me-downs

Devlog

  • Hotfix
    August 20, 2025 by Buggy Deduck
    Re di danari (danari king) was scoring incorrectly... Continue reading
  • Face cards rework
    August 19, 2025 by Buggy Deduck
    1
    This update aims to make face cards more powerful and exciting, as well as more viable in the early game. The update also brings a bunch of little visual improvements to the game... Continue reading
  • Scoring animation update
    August 18, 2025 by Buggy Deduck
    1
    Cards now have a pop-up when scored showing what they contribute to the total score. Other minor score related UI tweaks... Continue reading
  • Minor QoL update
    August 16, 2025 by Buggy Deduck
    1
    Made "the field" tangible. When a hand is played, player and enemy cards order themselves appropriately at the center of the table in "the field"... Continue reading
  • Minor UI update
    August 13, 2025 by Buggy Deduck
    1
    The latest update aims to make the UI feel a little more intuitive and responsive... Continue reading
  • Demo version 1.0 live!
    August 11, 2025 by Buggy Deduck
    1
    #demo update
    Hi everyone! We've decided to try and turn Hand-me-downs into an honest-to-God video game! The first step on our journey is the demo that's just been made available. The demo itself is a work in progr... Continue reading
  • "Real" release coming!
    August 06, 2025 by Buggy Deduck#announcement, #release
    Hello! For those who enjoyed our game, we have some great news! We're working on an updated version that solves some of the most obvious flaws from the current available version. We assume you discove... Continue reading
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